Read and Write WAV Files in Java In this code tutorial, I show you how to get java to play nice with WAV files. It's a little bit trickier than you might expect!
Wii Play the Drums This is a fun little piece of software that turns your wiimote into a drum kit. It uses natural drum-kit motions to trigger sounds, and it is easy to set up on any windows pc. You can get the source code here.
Suite for AudioSurf AudioSurf generates gameplay based on music. That gives us musicians a unique opportunity to act as level designers. See how I took advantage of this.
This site was created without a comprehensive vision of what I wanted to do with it. At the time, my focus was on distributing my own music and software, while connecting with my listeners/users in a way that isn't possible through a record label. Hence the site url: This is not a label.
The site has become something entirely different. Currently, my focus is on electroacoustic art music. So this URL is not very appropriate any longer.
I'm going to keep writing about the music that we love, and I will keep publishing programming How-Tos on the new URL, and this domain will remain active for a while. But in a couple months, this URL will be permanently redirected to http://www.computermusicblog.com/. So please join me there for a continued discussion of computer music.
At the 10am concert, one of the more interesting pieces was Tae Hong Park'sViPer. The piece was scheduled for a live performance, but at the last minute, the performers were unable to be there. So we listened to a recorded version, which was still quite compelling.
This piece has no program notes, and the only note online reads "for violin, drum kit and 7 channel tape."
This is an excerpt from Calligraphy of Dynasties by Lorelei Tong. The full piece was presented at the 10am concert.
Calligraphy of Dynasties is an 8-channel electro-acoustic composition for Chinese calligraphy of Han dynasty, Tang dynasty, and Ming dynasty. The music tries to capture the drama of the characters being written, which are hypothetically presented in 2D animation composited with close shots of real-time handwriting. For each dynasty, the most representative instruments are chosen as source material for the music. For instance, bronze bells, Qin and Xun are used for Han dynasty; short samples of Kun opera are used for Ming dynasty. The music is dynastically contextualized. The spatialization basically follows the strokes in a sonic space, most precisely in the section of Ming dynasty, least precisely in Tang dynasty, according to the cultural themes and the styles of the calligraphy.
At the 2pm paper session today, we heard from Dr. Joseph Harchanko, who presented a pretty impressive system for translating dance into music and video control data. The system is called WOUWHI.
The Western Oregon Wireless Human Interface, or WOUWHI ... is an expressive wireless interface system designed for real-time creation of computer music and manipulation of video data. It was designed and built in collaboration between Scott Morse, ... Joseph Harchanko, ... and Sharon Oberst ... The WOUWHI allows for expanded freedom in the temporal decisions of the performer. It allows for more spatial freedom than previous systems by means of the wireless connection between the performer and the computer. It is an ideal system for concert performance, choreographed dance, and installations involving real-time computer audio and video.